Seto Ossius

Description: Seto looks a lot like the famous Seto Kaiba, for whom he is named. Seto wears a black shirt with a metallic silver trench coat that flares out like a cape over it. He also has matching metallic silver pants and silver “reflector pads” on his elbows and knees. He wears a futuristic pair of glasses that appear to be some kind of visor that raps around his head.

Bio: Seto Ossius is the Kaiba (CEO) of Kaiba Corporation. He is not actually a descendent of the Kaiba family, he was adopted by the last generation of the Kaiba family, along with his little brother. Since he is not related to the original Seto Kaiba by blood, company bylaws prevent him from having complete control over the company, as long as his adopted parents are alive. He cares for his little brother Kodane more than anything else in the world. Like Yuni, he too is a recent incarnation of an ancient prince.

Deck: Seto uses a Plasma/Cosmic deck. It revolves around boosting the levels of monsters he controls in order to make them level five or higher. His signature monster is his Cosmic Plasma Dragon, but he also has the Yugohan Lord Quantus, the Spatial Lord on his side as well.

Monsters:

Plasma Slasher
Attribute: Light
Level 4
Type: Warrior/Effect
Effect: If this card destroys an opponent’s monster by battle its level increases by one and it gains 300 attack.
ATK/1700 DEF/300

Amorphous Plasma Ball
Attribute: Light
Level 1
Type: Thunder/Effect
Effect: When you summon a level 4 or lower Plasma monster you can special summon this card. If this card was summoned by this effect its level, attack, and defense become equal to that of the first summoned monster. Any changes in the attack, defense, or level in the other monster, also happen to this monster.
ATK/0 DEF/0

Plasma Gainer
Attribute: Light
Level 3
Type: Reptile/Effect
Effect: If your opponent controls the highest level monster on the field, you can special summon this card from your hand and its level becomes equal to the level of the highest level monster on the field.
ATK/0 DEF/2100

Cosmic Plasma Dragon
Attribute: Light
Level 8
Type: Dragon/Effect
Effect: You can special summon this card by tributing two level 5 or higher monsters. When this card destroys a monster by battle, this cards level increases by the level of the destroyed monster. This card gains 100 attack for every level it is above its original level.
ATK/3000 DEF/2500
Attack Name: Plasma Stream of Destruction

Plasma Guardian
Attribute: Light
Level 3
Type: Thunder/Effect
Effect: When this card is summoned, you can special summon one Plasma monster from your hand. As long as this card remains face up on the field, you take no effect damage.
ATK/0 DEF/2100

Plasma Bolt
Attribute: Light
Level 1
Type: Thunder/Effect
Effect: When this card is special summoned, its level becomes equal to the total level of all of the opponent’s monsters.
ATK/0 DEF/0

Plasma Serpent
Attribute: Light
Level 5
Type: Dragon/Effect
Effect: If you control no monsters, you may normal summon this card without tributes.
ATK/1800 DEF/2000

Plasma Ghost
Attribute: Light
Level 5
Type: Zombie/Effect
Effect: When this card is special summoned, you can draw one card.
ATK/0 DEF/2000

Plasma Mage
Attribute: Light
Level 4
Type: Spellcaster/Effect
Effect: When this card is normal summoned, increase the level of all monsters you control by one. Once per turn you may negate an effect that targets one Plasma monster you control.
ATK/200 DEF/1800

Plasma Wyvern
Attribute: Light
Level 7
Type: Dragon/Effect
Effect: You can special summon this card by tributing one level five or higher monster. If this card would be destroyed by battle, you can banish one Plasma monster in your graveyard to prevent this card from being destroyed.
ATK/2600 DEF/2200

Plasma Spawn
Attribute: Light
Level 1
Type: Thunder/Effect
Effect: When this card is summoned, it’s level becomes equal to the amount of cards in your hand. This cards attack is equal to its level x400. When this card is destroyed, you may special summon two Plasma Spawn Tokens (Light/Level 5/Thunder/Token/ATK 0/DEF 0)
ATK/? DEF/0

Plasma Sentry (x2)
Attribute: Light
Level 6
Type: Warrior/Effect
Effect: When this card is special summoned from your hand, you may special summon another Plasma Sentry from your deck.
ATK/2000 DEF/0

Plasma Wall
Attribute: Light
Level 6
Type: Thunder/Effect
Effect: You can special summon this card if you control at least two level five or higher Plasma monsters. If a level five or higher Plasma monster you control would be attacked, you can reduce its level by one in order to negate the attack.
ATK/0 DEF/2500

Quantus, the Spatial Lord
Attribute: Divine
Level 10
Type: Divine-Beast/Effect
Effect: This card cannot be special summoned unless it was already normal summoned. This card can only be normal summoned by tributing monsters that’s total levels equal 18 or more. Once per turn, you can double the level of one monster you control. Once per turn you can tribute one monster you control, this card gains attack equal to the monster’s level x 500. This card cannot be removed from the field by a card effect. If this card battles with a Chronos, the Temporal Lord with higher attack than it, increase this card’s attack by difference in attacks
ATK/4000 DEF/4000
Attack Name: Fist of Physics

Plasma Striker
Attribute: Light
Level 5
Type: Thunder/Effect
Effect: You can normal summon this card without tributes, but its attack is cut in half.
ATK/2200 DEF/0

Plasma Force
Attribute: Light
Level 5
Type: Fiend/Effect
Effect: If you control a level five monster, you can special summon this card from your hand. If this card is tributed for the effect of a Plasma monster, inflict 500 points of damage to your opponent.
ATK/2000 DEF/1400

Cosmic Wizard
Attribute: Light
Level 5
Type: Spellcaster/Effect
Effect: If this card is special summoned, you may special summon one Cosmic Plasma Dragon from your graveyard.

Plasma Soul
Attribute: Light
Level 5
Type: Thunder/Effect
Effect: This card can be summoned without any tributes.
ATK/0 DEF/0

Plasma Mimic
Attribute: Light
Level 1
Type: Thunder/Effect
Effect: If you summon a Plasma monster, you may special summon this card. When this card is summoned in that way, it’s level becomes equal to the level of the Plasma monster that you summoned.
ATK/0 DEF/0

Plasma Slayer
Attribute: Light
Level 4
Type: Warrior/Effect
Effect: This card can attack twice, but you must first send the top card of your deck to the graveyard. If this card destroys a monster, this card gains a level. This card gains 400 attack for every level it has above its original level.
ATK/1800 DEF/0

Plasma Beast
Attribute: Light
Level 1
Type: Beast/Tuner
Effect: When this card is summoned, you may select one Plasma monster you control. This monster’s level becomes the level of the selected monster.
ATK/500 DEF/600

Plasma Star
Attribute: Light
Level 5
Type: Pyro/Effect
Effect: If you normal summon a level five or higher Plasma monster, you my special summon this card.
ATK/2100 DEF/0

Plasma Tyrano
Attribute: Light
Level 4
Type: Dinosaur/Effect
Effect: When this card is summoned, you can increase its level by one for every monster that your opponent controls. This card gains 500 attack for every level it has above its original level
ATK/1000 DEF/0

Plasma Sage
Attribute: Light
Level 3
Type: Spellcaster/Effect
Effect: You can discard this card and target one Plasma monster you control. Increase that monsters level by 3. You can only use the effect of Plasma Sage once per turn.
ATK/ 0 DEF/ 1700

Plasma Vanguard
Attribute: Light
Level 1
Type: Warrior/Effect
Effect: This card cannot be normal summoned or set. This card can only be special summoned by tributing one level five or higher monster that you control. This card gains levels equal to the level of the monster tributed to summon it. This cards attack and defense is equal to its level times 400.
ATK/? DEF/?

Cosmic Summoner
Attribute: Light
Level 1
Type: Spellcaster/Effect
Effect: You can tribute this card to special summon two Plasma monsters from your graveyard with the same level.
ATK/0 DEF/0

Plasma Monk
Attribute: Light
Level 5
Type: Spellcaster/Effect
Effect: This card cannot be normal summoned or set. This card can only be special summoned by it’s own effect. If there are no cards on the field, you may special summon this card
ATK/2300 DEF/1100

Cosmic Enlightened One
Attribute: Light
Level 5
Type: Fairy/Effect
Effect: If you special summon a Plasma monster, you may special summon this card. When this card is special summoned, increase the level of all Plasma and Cosmic on the field by one.
ATK/0 DEF/2400

Cosmic Booster
Attribute: Light
Level 1
Type: Warrior/Effect
Effect: During either players turn, you may discard this card in order to double the original level of one Cosmic or Plasma monster you control.
ATK/0 DEF/0

Plasma Drake
Attribute: Light
Level 7
Type: Wyrm/Effect
Effect: Once per turn, you may special summon one level 5 or 6 Plasma monster from your hand or graveyard. Once per turn, you may inflict damage to your opponent equal to the total levels on your side of the field x100. This monster cannot declare an attack the turn you activate this effect.

Cosmic Savior
Attribute: Light
Level 1
Type: Fairy/Effect
Effect: During your turn, if you control a Cosmic or Plasma monster, you may discard this card. If you do, you take no battle of effect damage this turn.
ATK/0 DEF/0

Cosmic Nebula Dragon
Attribute: Light
Level 1
Type: Dragon/Effect
Effect: You may tribute this card to special summon a Cosmic Plasma Dragon from your hand or Graveyard. If this card is in the graveyard while you control a Cosmic Plasma Dragon, you may banish this card in order to draw a card.
ATK/300 DEF/250

Plasma Marauder (x3)
Attribute: Light
Level 6
Type: Warrior/Effect
Effect: If there are monsters on the field, and you do not control the highest leveled one, you may special summon this card.
ATK/2300 DEF/0

Cosmic Neutron
Attribute: Light
Level: 6
Type: Pyro/Pendulum/Effect
Pendulum Scale: 8/8
Pendulum Effect: When you activate this card, you may add one level 5 or higher Plasma or Cosmic monster from your deck to your hand.
Monster Effect: If this card is Pendulum Summoned, increase the levels of all monsters you control by 2.
ATK/2000 DEF/2400

Cosmic Orbiter
Attribute: Light
Level: 6
Type: Psychic/Pendulum/Effect
Pendulum Scale: 4/4
Pendulum Effect: All monsters you Pendulum Summon have their levels increased by 1.
Monster Effect: Other level 6 or higher monsters you control cannot be targeted for an attack.
ATK/2400 DEF/2000

Cosmic Mystic
Attribute: Light
Level 7
Type: Wyrm/Effect
Effect: This card cannot be normal summoned or set. This card can only be special summoned by tributing any number of Plasma or Cosmic monsters you control. This card’s ATK and DEF are equal to the total combined levels of the monsters used to summon this card x300.
ATK/? DEF/?

Plasma Seed
Attribute: Light
Level 1
Type: Thunder/Effect
Effect: If your opponent controls a monster, and you control none, you may special summon this card, and make its level equal to that of your opponent’s highest leveled monster. If the effect of this card makes it level 7 or higher, you may special summon one level 5 Plasma monster from your deck.
ATK/300 DEF/700

Plasma Titan
Attribute: Light
Level 8
Type: Warrior/Ritual/Effect
Effect: Must be Ritual Summoned by the effect of Plasma Reckoning. When you summon this card, you may Special Summon one Plasma monster from your hand or graveyard. You may decrease this cards level to any amount (min. 1) and increase another Plasma monster you control’s level by the same amount.
ATK/3200 DEF/2700

Cosmic Nova Dragon
Attribute: Light
Level 8
Type: Dragon/Effect
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing a level 8 or higher Cosmic or Plasma monster you control. When this card is summoned, its level becomes equal to the level of the tributed monster. This card gains 300 ATK for level it is over its original level.
ATK/3000 DEF/2500
Attack Name: Nova Burst

Plasma Archfiend
Attribute: Light
Level 4
Type: Fiend/Effect
Effect: Up to twice per turn, you may pay 500 life points, increase this card’s level by one and ATK by 300 until the end of your opponent’s next turn.
ATK/1800 DEF/1200

Plasma Field
Attribute: Light
Level 2
Type: Thunder/Union
Effect: Once per turn, you may Equip this card to a face up Plasma monster you control OR unequip it and special summon it in Defense Mode. A monster equipped with this card gains 400 ATK and has its level increased by 2. If the equipped monster would be destroyed, you may destroy this card instead.
ATK/400 DEF/400

Plasma Ascendant
Attribute: Light
Level 4
Type: Thunder/Effect
Effect: During each of your End Phases, increase this card’s level by 1. This card gains 500 ATK for every level it has over its original level.
ATK/1500 DEF/1300

Plasma Wyrm LV3
Attribute: Light
Level 3
Type: Wyrm/Effect
Effect: During the End Phase of a turn this card declared a successful attack, you may tribute it in order to summon a Plasma Wyrm LV5 from your hand or deck.
ATK/1200 DEF/1400

Plasma Wyrm LV5
Attribute: Light
Level 5
Type: Wyrm/Effect
Effect: Once per turn, you may discard one monster from your hand. Destroy one monster your opponent controls with a level equal to or less than the level of the discarded monster. This card cannot declare an attack the turn you activate this effect. During the End Phase of a turn that this card’s effect destroyed a monster, you may tribute this card in order to summon a Plasma Wyrm LV7 from your hand or deck.
ATK/2400 DEF/2200

Plasma Wyrm LV7
Attribute: Light
Level 7
Type: Wyrm/Effect
Effect: This card cannot be Normal Summoned or Set, and must first be Special Summoned by the effect of Plasma Wyrm LV7. Once per turn, you may discard one monster from your hand. Destroy all monsters your opponent controls with a level equal or less than the discarded monster’s level.
ATK/2900 DEF/2400

Cosmic Force
Attribute: Light
Level 4
Type: Spellcaster/Effect
Effect: If a level eight or higher Cosmic or Plasma monster you control attacks or is attacked, you may discard this card in order to have that monster gain ATK equal to the ATK of the monster it’s battling.
ATK/1400 DEF/1700

Plasma Ogre
Attribute: Light
Level 4
Type: Beast-Warrior/Effect
Effect: If this card is destroyed by battle, destroy the monster that destroyed it and inflict damage to your opponent equal to the battle damage you took from that battle.
ATK/1900 DEF/1200

Cosmic Ascendant
Attribute: Light
Level 5
Type: Spellcaster/Effect
Effect: If your opponent controls a level five or higher monster and you don’t, you may Normal Summon this card without a tribute. If this card is tributed for the effect of a Plasma monster, it may be treated as two tributes. You may banish this card from your graveyard to have a monster summoned by tributing it gain 500 ATK.
ATK/1200 DEF/1900

Spells:

Plasma Cycle
Type: Quick-Play
Effect: When the level of a monster you control increases you can decrease that cards attack by 1000 and it can attack twice this turn.

Plasma Nova
Type: Quick-play
Effect: Tribute one Plasma monster you control. Each player takes damage equal to its level time 100.

Plasma Stream
Type: Normal
Effect: Special summon one level five or lower plasma monster from your hand.

Plasma Flow
Type: Normal
Effect: Discard one card. Special summon one level five or higher Plasma monster from your hand.

Plasma Boost
Type: Normal
Effect: Banish one level five or higher Plasma monster in your graveyard, draw two cards.

Plasma Matter (x2)
Type: Normal
Effect: Select one Plasma monster you control, its level is increased by its original level.

Plasma Scorcher
Type: Equip
Effect: If the equipped monster attacks an opponent’s monster and the opponent’s monster is not destroyed, destroy the opponent’s monster after the damage step.

Plasma Stream of Destruction
Type: Normal
Effect: Activate only if you control Cosmic Plasma Dragon. Destroy all monsters your opponent controls with attack or defense points higher then Cosmic Plasma Dragon’s attack. Cosmic Plasma Dragon cannot declare an attack this turn.

Dark Cosmic Entanglement
Type: Normal
Effect: Activate only if you control a level six or higher Plasma and/or Cosmic monster. Special summon three Plasma and/or Cosmic monsters from your graveyard. If any of these monsters are still on your side of the field by the end phase of the turn this card was activated, you take 3000 points of damage.

Plasma Burst
Type: Quick-Play
Effect: Activate only if you control at least one level five or higher Plasma monster. Destroy one monster on the field.

Dark Cosmic Seduction
Type: Continuous
Effect: When you activate this card, you can select one Cosmic monster you control, it counts as an Evolution monster for the rest of the turn. While you control this card, you can perform Darkness Evolutions. As long as you control this card, Darkness Evolution monsters you control do not devolve at the end of the turn. If this card is destroyed, destroy all Darkness Evolution monsters you control. This card is unaffected by the effects of cards you control. This card’s effects cannot be negated.

Dark Cosmic Devastation
Type: Normal
Effect: Discard one card, one Cosmic monster you control can attack each monster your opponent controls once each, and for every monster that that card destroys, inflict 800 points of damage to your opponent.

Super Nova
Type: Normal
Effect: Tribute one level five or higher monster you control. Destroy all monsters your opponent controls.

Plasma Inferno
Type: Normal
Effect: Select one level five or higher Plasma monster that you control. Inflict damage to your opponent equal to that monsters level times 200.

Plasma Branch-Off
Type: Normal
Effect: Target one level five or Plasma monster in your graveyard and special summon it. The special summoned monster’s attack and defense become zero. Then, special summon one Plasma Clone Token (Light/Level ?/Thunder/Token/ATK 0/DEF 0). The Plasma Clone Token’s level is equal to the level of the monster you summoned first.

Cosmic Do-Over
Type: Quick-play
Effect: Activate only when a level eight or higher monster you control declares a successful attack. That monster can attack again.

Dark Cosmic Soul
Type: Equip
Effect: Equip only to a Cosmic monster you control by banishing level 5 or higher monster in your graveyard. The equipped monster gains attack equal to half of the banished monsters attack.

Plasma Reborn
Type: Normal
Effect: Special Summon one Plasma monster from your graveyard. Its level is increased by 1.

Plasma Gain
Type: Quick-Play
Effect: Increase the level of one Plasma monster you control by 2. You may banish this card from your graveyard in order to increase the attack of one Plasma monster by 500 until the end of the turn.

Power of Yugoha: Graviton Cannon
Type: Equip
Effect: Once per turn, you may double the original level of one monster you control. Once per turn, you may inflict damage to your opponent equal to the level of the equipped monster x100. If the monster that this card is equipped to Evolves, equip this card to the Evolved monster.

Plasma Hurricane
Type: Normal
Effect: Activate only if you control a level 8 or higher Plasma monster. Destroy all Spell and Trap cards on your opponent’s side of the field and gain 500 life points for each destroyed card.

Celestial Advancement: Fraternity of Yugoha
Type: Normal
Effect: When you draw this card, you may reveal it in order to negate the effects of all cards on the field. Target one monster you control, and use it as an Evolution Base for the Evolution Summon of an appropriate Evolution Monster from the Extra Deck. A monster summoned by this card’s effect does not Devolve at the end of the turn.

Plasma Phantasms
Type: Normal
Effect: Special summon two level five or higher Plasma monsters from your graveyard in defense mode. Their effects are negated and their battle position cannot be changed. Destroy all monsters summoned by this effect at the end of the turn.

Plasma Increase
Type: Equip
Effect: The equipped monster has its level increased by 2.

Cosmic Mirror
Type: Normal
Effect: Target one level five or six Plasma or Cosmic monster you control, summon as many monsters with the same name as possible from your deck in defense modem, but their ATK and DEF become 0, their effects are negated, and they are destroyed during the end of this turn.

Plasma Sanctum
Type: Normal
Effect: Special Summon two Plasma Tokens (Light/Level 5/Pyro/Token/ATK 0/DEF 0) in Defense Mode to your side of the field. You cannot Normal Summon the turn you activate this card, and you may only Special Summon Plasma monsters.

Quick Guard
Type: Quick-Play
Effect: If a monster you control would be destroyed, it is not.

Pot of the Cosmos
Type: Normal
Effect: You may only activate this card if you have no other cards in your hand. Banish two level 5 or higher monsters in your graveyard. Draw three cards.

Anti-Negation Area
Type: Quick-Play
Effect: Card effects cannot be negated this turn. The activation or effect of this card cannot be negated.

Cosmic Sneak Attack
Type: Normal
Effect: If your opponent controls the monster with the highest level on the field, one Cosmic or Plasma monster you control may attack directly this turn.

Cosmic Signal
Type: Normal
Effect: Add one level 5 or higher Plasma or Cosmic monster from your deck to your hand.

Dimensional Shift
Type: Normal
Effect: Activate only if you control no monsters. Pay 1000 life points. Once this turn, you may tribute your opponent’s monsters for the cost of one of your card effects. You cannot declare an attack the turn you activate this card.

Cosmic Reckoning
Type: Ritual
Effect: This card can be used to Ritual Summon Plasma Titan. You must also tribute monsters from your hand or field whose total levels are equal to 8 or more. A monster summoned by this card has its level become equal to the total tributed levels for this card’s effect.

Plasma Bonus
Type: Equip
Effect: Equip only to a Plasma Monster. The equipped monster gains one level and 300 ATK.

Emergency Evolution
Type: Quick-Play
Effect: Pay 1000 life points to Evolve one monster you control into an appropriate Evolution Monster from your Extra Deck.

Traps:

Plasma Barrier
Type: Counter
Effect: Activate when an effect targets a level 6 or higher Plasma monster. Negate the effect until the end of the turn.

Plasma Phase Shift
Type: Normal
Effect: Discard one card. All level five or higher Plasma monsters you control cannot be destroyed by battle this turn.

Plasma Flare
Type: Normal
Effect: Activate when your opponent declares an attack against a Plasma monster. Destroy the attacking monster.

Mirror Force (Real Card)

Cosmic Calling
Type: Normal
Effect: Activate only when you would take battle damage. Reduce all damage you would take to zero and add one Cosmic Plasma Dragon from your deck to your hand.

Cosmic Paradox
Type: Normal
Effect: Activate only if you control no monsters. This turn, your opponent cannot declare a direct attack. At the end of the turn, summon one Plasma or Cosmic monster from your hand. Also, draw one card for each Plasma or Cosmic monster you control.

Plasma Protection
Type: Normal
Effect: Decrease the level of one level five or higher Plasma monster you control. This turn, that monster cannot be destroyed.

Plasma Backlash
Type: Normal
Effect: Activate only when effect damage is dealt to your opponent. Inflict damage to your opponent’s life points equal to the damage they just took.

Dragon Soul
Type: Normal
Effect: Dragon type monsters you control cannot be destroyed by battle this turn.

Plasma Influx
Type: Normal
Effect: Activate only if you control no monsters. Send up to two level five or higher Plasma monsters from your deck to your graveyard. Draw one card for each monster sent.

Plasma Phantom
Type: Continuous
Effect: Activate only when an opponent declares a direct attack. Negate the attack and special summon this card as a monster (Light/Level ?/Thunder/Normal/Effect/ATK ?/DEF/ ?) (This card is still treated as a trap). The level of this card is equal to the level of the monster’s whose attack was negated. This card’s attack and defense are equal to its level x400. If this card is tributed for the effect of a Plasma monster, draw one card.

Dark Cosmic Rupture
Type: Normal
Effect: Activate only when a Cosmic or Plasma monster you control is destroyed by battle. Special summon the destroyed monster and inflict damage to your opponent equal to half of the monster’s attack.

Cosmic Rising
Type: Normal
Effect: Activate when a level 5 or higher Cosmic monster you control is destroyed by battle. Summon it from the graveyard and equip it with this card. The summoned monster’s level becomes equal to level it was before it was destroyed. That monster gains 4 levels.

Plasma Overwhelm
Type: Normal
Effect: This turn, level 8 and higher Plasma monsters you control cannot be attacked this turn.

Astral Barrier (Real Card)

Battle Manipulation
Type: Normal
Effect: Activate only when your opponent declares an attack. Choose the target of the attack. Then, after that battle ends, end the current Battle Phase.

Instant Evolution
Type: Normal
Effect: Target one monster you control and Evolve it into a proper Evolution Monster.

Impenetrable Plasma Wall
Type: Normal
Effect: Activate only if you control a level 8 or higher Plasma monster and your opponent declares an attack. Equip this card to that monster and change the attack target to it. The equipped monster cannot be destroyed by battle. Whenever the equipped monster is attacked, draw a card. During each of your Standby Phases, pay 1000 life points.

Plasma Recovery
Type: Normal
Effect: Gain 500 life points for every level 5 or higher monster you control.

Cosmic Clash
Type: Normal
Effect: Activate only when a Cosmic monster you control battles an opponent’s monster. Your monster gains ATK equal to the ATK of the opponent’s monster.

Plasma Invasion
Type: Normal
Effect: You cannot summon a monster except by this card’s effect the turn you activate this card. Special Summon one level 5 or higher Plasma monster from your hand and increase its level by one.

Plasma Tides
Type: Normal
Effect: Activate only when an attack is declared against a level six or higher Plasma monster you control. Negate the attack, destroy the attacking monster, and inflict damage to your opponent equal to half the attacking monster’s ATK.

Will of the Dragon
Type: Normal
Effect: One Dragon-Type monster you control gains ATK equal to the combined amount of ATK over the original ATK all of your opponent’s monsters have.

Negate Attack (Real Card)

Cosmic Justice
Type: Normal
Effect: Activate only if a Cosmic or Plasma monster you control was destroyed this turn and a direct attack is declared against you. Special summon the monster that was destroyed and negate the attack. Then, increase the level of the monster that was summoned by the level of the monster whose attack was negated.

Extra Deck:

Plasma Kaiser
Attribute: Light
Rank 5
Type: Warrior/Xyz/Effect
Requirements: 2 level 5 monsters
Effect: You may remove all Xyz units from this card to add one Plasma monster from your deck to your hand. If this card is destroyed by an effect, if all monsters used to Xyz summon this card are in the graveyard, you may special summon both of those monsters from your graveyard, but their attack and defense become 0, their effects are negated, and they can not be used as Xyz materials.
ATK/2400 DEF/2400

Cosmic Tri-Pulsar Dragon
Attribute: Light
Level 10
Type: Dragon/Evolution/Effect
Requirements: A Level 24 Cosmic Plasma Dragon
Effect: If this card destroys an opponent’s monster you can inflict damage to your opponent equal to the destroyed monster’s attack. If this card attacks a monster and that monster isn’t destroyed, you can automatically destroy that monster.
ATK/4500 DEF/4000
Attack Name: Pulsar Blast Attack
Chant: “Cosmic Plasma Dragon comes from the stars, the power of the cosmos pump through his veins! Now that astronomical power multiplies times three! Come to me Cosmic Tri-Pulsar Dragon!”

Plasma Lord
Attribute: Light
Level 10
Type: Warrior/Synchro/Effect
Requirements: 1 Plasma tuner monster + 1 or more Plasma non-tuner monsters
Effects: If this card battles a monster with a lower level than it, that monster loses 500 attack points during the damage step only. If this card is destroyed by battle, you can special summon one level 5 or higher Plasma monster from the graveyard except for Plasma Lord.
ATK/3200 DEF/2700

Plasma Emperor
Attribute: Light
Rank 6
Type: Warrior/Xyz/Effect
Requirements: 3 level 6 Plasma monsters
Effect: Once per turn you may remove one Overlay Unit from this card in order to special summon one level five or higher Plasma monster from either your graveyard or your hand in defense mode, but its defense is reduced to 0. You may remove three Overlay Units from this card to summon a level five or higher Plasma monster from your deck.
ATK/3400 DEF/2100

Darkness Evolution: Dark Cosmic Void Dragon
Attribute: Dark
Level 11
Type: Dragon/Evolution/Effect
Requirements: A Cosmic Plasma Dragon Evolution monster
Effect: When this card is Evolution Summoned, banish all other cards on the field, and this card gains 200 attack for each card banished in this way. This monster cannot declare an attack the turn that it’s summoned. During your End Phase, banish all other cards on the field. If this card destroys a monster by battle, banish the destroyed monster.
ATK/4000 DEF/3500
Attack Name: Event Horizon Pulse
Effect Name: Singularity Vortex
Summon Chant: “Power of Darkness, scourge of the Universe! Corrupt my dragon and unleash its astronomical power! I call upon you, Darkness Evolution: Dark Cosmic Void Dragon!”

Cosmic Magnetar Cannon, the Dragon Guardian of Yugoha
Attribute: Light
Level 11
Type: Dragon/Evolution/Effect
Requirements: A Cosmic Plasma Dragon equipped with Strength of Yugoha: Graviton Canon
Effect: This card can only be summoned by the effect of a Celestial Advancement card. Once per turn, you may decrease this card’s level to any amount (min. 1), and inflict damage to your opponent equal to the amount of levels it was decreased by x300. Once per turn, you may have this card ATK equal to its level x100 until the end of the turn. You can only use one effect of this card per turn.
ATK/4300 DEF/4300
Attack Name: Gravity Crush Cannon
Effect Name: Gravity Cannon
Second Effect Name: Gravitation Field
Chant: “Through the power of the cosmos, my mighty dragon gains the powers of gravity and space! Come forth mighty dragon, created from the densest material in the universe, come forth and destroy those who would harm my brother! I summon Cosmic Magnetar Cannon, the Dragon Guardian of Yugoha!”

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