Apophis

Description: Apophis wears a hooded cloak, and thus can not be seen. His cloak is half black, half white. Of his face, all that can be seen is his mouth and chin. Resting over his shoulders, you can see hair, one side black, the other side white. Occasionally his eyes will glow, revealing him to have one gold eye and one dark purple eye.

Bio: Not much is known about the mysterious Apophis. He is the leader of an organization known as the Society of Chaos. His title is the Lord of Chaos. With that title comes great powers, the extent of which are unknown. He has a mysterious connection with Yuni, to find out what, read Yu-Gi-Oh! Millennium Season 1: Chaos Rising.

Deck: Apophis uses a Chaos-Tech deck, meant to replicate the Grand Deck of Chaos, used by the original Lord of Chaos. The focus of any Chaos deck is to get light and dark monsters to the grave and banish them to summon powerful monsters. His signature monster is Chaos-Tech Twilight Sorcerer.

Monsters:

Chaos-Tech Imperial Dragon – Emissary of Destruction
Attribute: Dark
Level 8
Type: Machine/Effect
Effect: This card cannot be normal summoned or set. This card can only be special summoned by banishing one light and one dark monster from your graveyard. Once per turn you may pay 1000 life points in order to destroy all cards your opponent controls.
ATK/3000 DEF/2500
Effect Name: Chaos Storm
Attack Name: Chaos-End Destruction

Chaos-Tech Shining (x2)
Attribute: Light
Level 2
Type: Machine/Effect
Effect: If this card is sent to the graveyard you may send one dark monster from your deck to the grave.
ATK/0 DEF/0

Chaos-Tech Umbral (x2)
Attribute: Dark
Level 4
Type: Machine/Effect
Effect: When this card is summoned, you may special summon one Light type Chaos-Tech monster from your hand.
ATK/1000 DEF/300

Chaos-Tech Twilight Sorcerer
Attribute: Dark
Level 6
Type: Machine/Effect
Effect: This card cannot be normal summoned or set. This card can only be special summoned by removing from play one light and one dark monster in your graveyard. Once per turn you may banish one monster your opponent controls. This monster can not declare an attack on the turn you activate this effect.
ATK/2300 DEF/2000
Attack Name: Chaos Enchantment
Effect Name: Twilight Banishment

Chaos-Tech Duality
Attribute: Dark
Level 4
Type: Machine/Effect
Effect: If this card is banished while in the graveyard, then it may count as two banished monsters, one dark, one light.
ATK/1300 DEF/1300

Chaos-Tech Shining Soldier – Emissary of Creation
Attribute: Light
Level 8
Type: Machine/Effect
Effect: this card cannot be normal summoned or set. This card can only be special summoned by banishing one light and one dark monster from your graveyard. Once per turn, if this card destroys a monster by battle it can attack again. Any monster this card destroys by battle is banished instead of sent to the graveyard.
ATK/3000 DEF/2500
Attack Name: Chaos Blade

Chaos-Tech Monk
Attribute: Light
Level 5
Effect: If you control a Dark type monster, this card is unaffected by trap cards.
ATK/2100 DEF/1400

Chaos-Tech Transcendent
Attribute: Light
Level 6
Effect: This card cannot be normal summoned or set. This card can only be special summoned by banishing one Light or Dark type monster from your graveyard. This card gains 500 attack for every one of your banished monsters. If your opponent has more banished cards than you do, destroy this card. If this card is destroyed by card effect, return two banished monsters to the graveyard.
ATK/2000 DEF/2000

Chaos-Tech Guardian
Attribute: Dark
Level 4
Type: Machine/Effect
Effect: This card cannot be destroyed in battle by a Light or Dark type monster.
ATK/0 DEF/2000

Chaos-Tech Creator
Attribute: Light
Level 4
Type: Machine/Effect
Effect: Flip: Summon one Chaos-Tech Destroyer from your deck.
ATK/ 0 DEF 2000

Chaos-Tech Destroyer
Attribute: Dark
Level 4
Type: Machine/Effect
Effect: If this card battles an opponents monster, and you control a Chaos-Tech Creator, destroy the monster before the damage step.
ATK/1900 DEF/0

Chaos-Tech Initiator
Attribute: Dark
Level 1
Type: Machine/Effect
Effect: When this car is summoned, you may send one Light and one Dark type monster from your deck to your grave.
ATK/0 DEF/0

Chaos-Tech Duplicity
Attribute: Light
Level 6
Type: Machine/Effect
Effect: You can special summon this cad by tributing either a Light or a Dark type monster. Depending on which type of monster you tribute, this card gains one of the following effects:
Dark: This card becomes a Dark attribute. If this destroys a monster by battle, inflict 1000 points of damage to your opponent.
Light: If this card destroys a monster by battle, draw a card.

Chaos-Tech Obliterator
Attribute: Dark
Level 4
Effect: This card cannot declare an attack unless you first banish either a Light or a Dark type monster from your grave.
ATK/2400 DEF/0

Spells:

Chaos-Tech Realm
Type: Field
Effect: Whenever a monster(s) is banished place one Chaos Counter on this card for each banished monster. Light and Dark monsters you control gain 100 attack for every Chaos Counter on this card. Once per turn you may remove four Chaos Counters from this card to draw 2 cards.

Chaos Burial
Type: Normal
Effect: Send one light or one dark monster from your deck to your graveyard.

Yin Force
Type: Continuous
Effect: All monsters you control become dark types. Whenever a dark type monster you control inflicts battle damage, inflict 500 points of damage to your opponent. Dark type monsters you control cannot be destroyed by card effects. You take no damage from battles involving dark monsters you control.

Yang Force
Type: Continuous
Effect: All monsters you control become light types. When a light type monster you control inflicts battle damage, you gain 500 life points. Light monsters you control cannot be destroyed by battle. You take no effect damage as long as you control a light monster.

Chaos-Tech Discord
Type: Quick-play
Effect: Send one Chaos-Tech monster from your deck to your graveyard.

Chaos-Tech Weapon
Type: Equip
Effect: Equip only to a Chaos-Tech monster. Once per turn, you may banish one Light or Dark type monster from your graveyard in order to increase the attack of the equipped monster by 1000 until the end of the turn.

Chaos-Tech Rejuvenation
Type: Normal
Effect: Return all banished Chaos-Tech monsters to your graveyard.

Chaos-Tech Balance
Type: Normal
Effect: Activate only if you control a Chaos-Tech monster. Special summon from your deck one Chaos-Tech monster with the same level, attack, and defense as a Chaos-Tech monster you control, but with a different attribute.

Return from the Chaos Dimension
Type: Quick-play
Effect: Summon one banished Light or Dark type monster.

Chaos-Tech Life Force
Type: Normal
Effect: Activate only if there are at least four Chaos-Tech monsters in your graveyard. Banish all Chaos-Tech monsters in your graveyard in order to make your life points equal to what they were during your last End Phase. If it is your opponent‘s turn, and there are no monsters in your graveyard, you may banish this card from your graveyard so that your opponent may not declare any attacks this turn.

Yin-Yang Force
Type: Continuous
Effect: You can not activate this card without its effect. You may send both a Yin Force and a Yang Force that you control to the graveyard in order to activate this card from your hand or deck. All monsters you control become Chaos type. All Light and Dark type monsters you control gain 1000 attack points. Once per turn, you may send a Light and a Dark type monster from your deck to your grave.

Traps:

Chaos Guard
Type: Normal
Effect: Send one light or dark monster from your hand to the grave. This turn, one chaos monster you control cannot be destroyed.

Chaos Boundary
Type: Continuous
Effect: Activate only when a direct attack is declared against you. End the battle phase. You can destroy this card instead of banishing a light and a dark monster as an effect cost.

Chaos Intrigue
Type: Continuous
Effect: Activate only if there is both a Light and a Dark type monster in your graveyard. If your opponent declares a direct attack, you may negate it. If a card in your graveyard is banished, destroy this card.

Chaos Guard Field
Type: Normal
Effect: Activate if a Chaos monster you control is attacked. You take no battle damage.

Seal of Light and Darkness
Type: Counter
Effect: Activate only if you control a Chaos monster and a monster effect is activated. Negate the effect until the end of the turn.

Chaos-Tech Crest
Type: Counter
Effect: Activate if an effect targets a Chaos-Tech monster you control. Negate the effect.

Extra Deck:

Ultimate Chaos-Tech Twilightmancer
Attribute: Light
Level 9
Type: Machine/Evolution/Effect
Requirements: Chaos-Tech Twilight Sorcerer
Effect: This card can only be Evolution summoned if you first banish one light and one dark monster from your graveyard. When this card is summoned, banish one monster your opponent controls. During the end phase, you can banish one light and one dark monster in your graveyard instead of having this card devolve.
ATK/3000 DEF/2700