Episode 124 Review

Giving Priest Seto a deck based off of excavation was a last minute decision. I started writing this episode and then realized that I had no idea what deck to give Priest Seto. By this point in the series I have pretty much used up every deck idea I had come up with already. That I night I just started thinking of different gimmicks and mechanics I hadn’t used yet. After a little while I remembered excavation and realized that it would fit thematically in an Egyptian-based deck. Speaking of the theme of the deck, each of those monsters (except the Legendary White Dragon) where based off of different mythological creatures of Egyptian Mythology. The Legendary White Dragon is actually a funny story. If you go back and watch the Dawn of the Duel, never once do they call it the Blue-Eyes White Dragon. They only call it the White Dragon. This was the perfect opportunity for me to make it a different monster to fit better in my story.

Until next time, duel on!

The Best Yu-Gi-Oh Card Ever

I’d thought that today would be a good day to talk to you all about one of my favorite cards, one that is severely underestimated. As anyone who has been to a Yu-Gi-Oh tournament would know, drawing cards is a big deal. Today’s meta decks are full of stuff like Card Car D, Pot of Duality and more, but there is one card that beats all of those. I’m talking about Heroic Gift.

This amazing card can only be used when your opponent has 2000 life points or less, but it is worth the wait. You basically get to draw two cards for free! When I say free, I mean that you don’t have to give up anything, unlike that pesky Card Car D, which basically ends your turn once you use it. But that’s not even the best part! It would seem that duels today go way too fast, Heroic Gift also solves this problem. It make your opponent’s life points become 8000! How amazing is that!? You get to draw two cards without paying anything, and then you get to make the duel last even longer, allowing you to actually have the time to use your two new cards, and have a whole lot more fun. Despite being a Heroic card, this card can be used in any deck, so why not go out and get a copy…or two…or three today!

Until next time, get your game on!

Yu-Gi-Oh! Arc-V and Pendulum Monsters

A while ago I posted about the next Yu-Gi-Oh, Arc-V, soon after that it was announced that the new type of monsters would be called Pendulum Monsters. Just last night, these mysterious monsters where finally explained.

This is a Pendulum Monster:

Notice two things, its is half-spell, half monster, and there is an extra text box with red and blue marks. These monsters are placed in the main deck. When you activate them, you place them in one of two new zones on the field known as the Pendulum Zone. The two Pendulum Zones are one either side of the field. While in these zones, these cards count as spells, and as thus, activate the effect in the extra text box. Once you have both zones filled, you can perform a Pendulum Summon. What you do is look at your two Pendulum Monsters, look at their scales (the red and blue marks, the blue mark for the monster in the left zone, and the red for the one on the right), then, from your hand and/or Extra Deck (more on the Extra Deck later) you can summon as many monsters as possible that have a level in between the two scales (Example: a blue scale of one, and a red scale of eight can summon any number of monster that is from level two to seven). If a monster in the Pendulum Zone is destroyed, it is placed face up on top of the Extra Deck. When Pendulum Summoning, if you chose to summon from the extra deck, you can summon the Pendulum Monsters that are there. This is the only way to summon a Pendulum Monster as a monster. You can only Pendulum Summon once per turn.

Please note: I reserve the right to be wrong on any part of the explanation.

In addition, two new rules have been announced. Starting with the release of Arc-V, the player who takes the first turn will not draw, meaning that they play with only five cards. Also, two field spells can be on the field at the same time.

How does this new mechanic and these new rules affect the future of Yu-Gi-Oh! Millennium? You’re just going to have to wait and find out.

A Note on the Supreme Chaos Deity

As you all saw in the previous episode, the Supreme Chaos Deity – Ruler of Eternity is the ultimate card of Chaos, and meant to be a balance point between the two Envoys. Believe it or not, there are already two cards in the Yu-Gi-Oh universe that could potentially fit that category. Let’s take a look at them, and see why I didn’t use them.

BlackLusterSoldierEnvoyoftheTwilight-VE09-JP-UR

Name: Black Luster Soldier – Envoy of Twilight

Effect: Cannot be Normal Summoned/Set. Cannot be Special Summoned, unless you have an equal number of LIGHT and DARK monsters in your Graveyard. Must be Special Summoned (from your hand) by banishing all LIGHT or all DARK monsters from your Graveyard, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate 1 of these effects, depending on the Attribute of the monster(s) banished for its Special Summon. You cannot conduct your Battle Phase during the turn you activate this effect. ● LIGHT: Target 1 monster on the field; banish that target face-up. ● DARK: Banish 1 random card from your opponent’s hand, face-down, until your opponent’s End Phase.

This card came out several months ago in Japan, and has yet to make an appearance in America. Initially, I was happy to see a new Chaos card, especially one that stayed true to my vision of Chaos. But that soon went away. It is my opinion that this card was made to profit off of the extreme popularity of the Envoy of the Beginning (Which I completely resent). In the end, this card is nothing but a watered down version of the original.

Pros: Since it is called the Envoy of Twilight, it counts as both a Light and a Dark monster, and its effect revolves around Light and Dark monsters, it can be seen as a balance between the two Envoys of Chaos.

Cons: It favors Light by being a new Black Luster Soldier, and its effect deals with only Light or Dark, not both. Also, it’s effect is fairly (b)lack luster (pun intended), and in the end, it isn’t any more powerful than either of the Envoys.

ChaosEndRulerRuleroftheBeginningandtheEnd-JP-Anime-ZX

Name: Chaos End Ruler – Ruler of the Beginning and End

Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT Warrior-Type and 1 DARK Fiend-Type monster from your Graveyard. Cards and effects cannot be activated in response to this card’s Special Summon. You can pay 1000 Life Points; banish all cards your opponent controls and all cards in their hand and Graveyard, then inflict 500 damage to your opponent for each card banished by this effect.

This card appeared in episode 11 of Yu-Gi-Oh Zexal. It was the center of a plot to steal the ultimate deck (Which is surprising to find that it’s not Yugi’s deck, but a Chaos deck. Hmm…I wonder what that means.). This card was seen for only a split second, but thanks to the fact that cards actually have text in the Japanese anime, we are able to know what its effect is.

Pros: It is without a doubt more powerful than either of the Envoys. In fact, since its Chaos Emperor Dragon-like effect also banishes, that makes it similar to Black Luster Soldier’s effect as well. Its name also infers a combination of Light and Dark. The effect that stops cards from responding to its summon, allows it to share an effect with the Egyptian God Cards.

Cons: Its summoning requires a Light Warrior (Such as Black Luster Soldier), and a Dark Fiend (Like…well um, not like Chaos Emperor Dragon), which I personally find very strange. I personally do not like its name, why does it have to have end and ruler in its name twice?

So as you can see, despite having two already existing cards to choose from, why I made my own.

Until next time, duel on!

Episode 37 Review

***Spoiler Alert***

This episode featured Brutus facing his fear. Brutus’ fear of the dark goes back to the episode It’s Time to Duel Part 1, where Brutus panicked when being dropped into the dark. At first this was purely a joke. I always enjoy making jokes in which Brutus, a supposed tough guy, acts the opposite way then what you would expect a tough guy to act. I didn’t plan on going anywhere with this at first beyond just a joke, but then I thought about the idea for the Night Terror deck and thought it would be a good idea to exploit the idea that Brutus was afraid of the dark. Speaking of the Night Terror archetype, their basis is being summoned in face-down attack mode, which against what you might think, is an actual mechanic. There is one card that allows this to happen. It is called Darkness Approaches. That card flips all monsters face-down, but they remain in the same battle position, meaning you can have a face-down attack mode monster.

***End Spoiler Alert***

Look out for episode 38, coming soon!

Until next time, duel on!