Chapter 3 Review

Back when I first came up with the concept of the Chronicles of Yugoha, I knew this was a chapter I was going to have to make. It all goes back to a comment made by Ottiuk moments before he is destroyed by Yu-Gi-Oh. Since Ottiuk was created from the Chaotic Void by separating his Darkness from Empyrean’s Light, the only possible way to destroy him would be to recombine the two, thereby destroying the Yugohan Lords in the process. Ottiuk warned Yu-Gi-Oh that if he did this, he would be hated by his own people as a slayer of their gods. Regardless of his warnings, Yu-Gi-Oh knew it was a choice he had to make. This chapter explored the fallout of Yu-Gi-Oh’s choice. Ottiuk was right. The people of Yugoha may have created the Yugohan Lords, but over the course of their million year history, that was forgotten, and they became the gods of Yugoha, the gods that hand-selected the empire’s rulers. Yu-Gi-Oh destroying them was obviously not going to be viewed well by the public, and whenever something isn’t viewed well, there are extremists willing to do whatever they feel needs to be done to fix it. Those extremists took the form of the Soldiers of Versal.

In addition to telling a story that needed to be told, the big purpose of this chapter was to explore the world of Yu-Gi-Oh post-Millennium. The chapter showed where many of the characters ended up once the series ended, and the state of affairs for the newly reborn Yugohan Empire, setting the stage for future post-Millennium episodes.


Episode 2 Review

This episode had several purposes. One was to draw in fans of the original series who wanted to see Yugi and his time frame. Another was for those who like to read duels. The third was to show that Chronicles of Yugoha wasn’t limited simply to stories that are set in Yugoha itself. Making this episode come second was done purposely. The contrast between the sci-fi/action-heavy plot of the first chapter with the more traditional fantasy/card game-based plot of the second was meant to demonstrate the wide range of topics and themes that can be covered by this new series.

An interesting note is on the deck of the episode’s antagonist. The Nameless/Nameless Entity deck was actually a left over deck concept from Yu-Gi-Oh! Millennium. There are many fun/crazy deck ideas that I wanted to work into Millennium, but wasn’t able to by the time the series ended. I particularly upset by not being able to do the Nameless deck, because the idea of having a deck based around the manipulation of names just seemed like such a great and fun idea to me. I’d love for cards like that to exist in the real card game. That’s the reason that it was the first deck I created for the Chronicles of Yugoha.

Chronicles of Yugoha Chapter 1 Review

Warning! The following review contains minor spoilers for the Dark Side of Dimensions

As I expressed before, I am so happy to finally be writing this series. It took a lot to get me to this point, but I’m finally here. And as it was the Dark Side of Dimensions that inspired me to finally begin this series, it only seemed fitting to have the first chapter tie into the movie. When I left the theater after watching the movie, my head was abuzz with ways I could tie it in with Yu-Gi-Oh! Millennium. The most obvious point was that Kaiba’s special Duel Disk easily could have been a prototype for the Duel Gauntlet, it even replaced the traditional physical deck of cards with a virtual version and connected straight to the users mind. Looks like Kaiba may have been 5,000 years ahead of his time. Anyways, one of things that intrigued me the most was the Plana. Despite being so important to the plot of them movie, we were left knowing so very little of it. All we knew was it was some sort of magical power that could be used to change reality itself. I realized while watching the movie that the Yugohans were no strangers to reality altering powers, as Versal, their greatest god/creation had the very same powers. And of course, it has been a trend so far that what is traditionally considered magic in the world of Yu-Gi-Oh is actually forgotten Yugohan technology, so the Plana would be the same. One of the most interesting things about the Plana, at least in my mind, was that it seemed to exist as a network between all of the students of Shadi. The Plana linked them together, and as a whole they would manipulate reality. I quickly realized how reminiscent of a computer network this was. That’s what the inspiration was for making the source of the Plana a system of quantum computers linked to a network of human (or Yugohan, in this case) minds. Of course, the Plana we see in this chapter is not yet exactly what we see in the movie. Among other things, this chapter did not have any hint of Diva’s “Millennium Cube.” I guess we’ll just have to wait and see what else Yugoha has in store for the Plana. On one last movie-related note, I also wanted to point out a potentially missed character trait, the character Shadu was meant to be the Yugohan incarnation of Shadi and Shada, hence the name and similar descriptions. This was done because of Shadi’s link to the Plana.

Spoilers end here.

Aside from just connect to the movie, this chapter was designed to serve as a crux for much the following series. It served as an introduction to Yugoha for new readers and a reintroduction for returning readers. It brought in several familiar faces from Millennium, such as Thoth and Xenox, showing both of them as they were before we knew them 16 years later, during the Yugohan Civil War. In both cases they had yet to reach their true potential, but were well on their way. This chapter also served as a basis for the series, as it was our first in-depth look at Yugohan life, especially before the war.

Episodes 137-140 Review

Wow…this is really it. Even several days later, I’m still having trouble excepting it.

Anyways, it should be obvious to most that, just as most of the structure of this series was based upon that of the original series, so too was the finale arc. In the original series, the finale of the season took place when Atem battled and defeated Zorc, and then the finale of the series was Yugi’s ceremonial duel with Atem. Similarly, the battle with Ottiuk was meant to be treated as the season finale, and then the extra duel, Yu-Gi-Oh vs. Seto, was meant to be the series finale. As a child, I always remembered thinking that Kaiba got treated a little unfairly in the final season of the show. Ge barely did anything important at all. When he suggested that it should be him who faces Atem in the ceremonial duel, I actually agreed with him. He was Atem’s greatest rival, and it would tie up the series nicely, as the first episode was Yugi/Atem dueling with Kaiba (That being said, I do realize why it had to be Yugi, but still…). When I started thinking of my plot, I realized that not only could I put things right, but it would work out perfectly for the story if I did. This also, at least in my mind, helped make up for the fact that the incarnations of Prince Seto had little to do during the final duel with Ottiuk. This helped remind the reader that they’re important too.

The first episode was designed to be Yuni’s finale, as it was his final appearance in the series. It was all about tying up loose ends. The whole thing with his grandpa is actually something I’ve had planned since the beginning. I’ve always portrayed him as a carefree man that will let Yuni do anything he wants and be happy, as long as he has his recliner chair and a holovision. On the surface, this was an excuse for why Yuni could go off on a moment’s notice to save the world without his grandpa caring, but I figured that it would be more interesting in the end if there actually was a reason for this. As for Ma’at, it has been my intention all along to have him end up as the Lord of Chaos. His entire character arc had been leading up to that one discussion the two of them had.

On to the duel itself. There was a purposeful duality to this duel. Yu-Gi-Oh was using a deck based on Evolution Summoning, the newest way to summon a monster, while Seto was using a Tribute Summon deck, the most classic way (save straight up Normal Summoning) to summon a monster. Yu-Gi-Oh’s deck also served another purpose. It allowed me to showcase my original intentions for Evolution Monsters. My original concept was that Evolution was fairly versatile, and that the Evolution Base could vary, and the effect and/or power of the Evolution Monster would vary depending on the Evolution Base used. In order to best write duels though, I ended up focusing more on Evolution Monsters with set Evolution Base requirements. The Stellamancer deck was a way to better showcase my original idea.

I have always seen Yu-Gi-Oh! Millennium as being a potential grand finale for the Yu-Gi-Oh franchise as a whole. Because of that, I knew it had to end with a bang. The previous record for highest finite Attack Points ever achieved was done in Zexal, during Yuma’s duel with Don Thousand. He managed to boost Utopia up to 204,000 ATK. I decided that not only did I want to break that record, but I wanted to smash it. Hence we have two monster with over a million Attack Points battling it out in the end. Being the end of the franchise is also the inspiration behind Yu-Gi-Oh’s final line, a quote of Yugi’s final line in the original series. It’s also worth pointing out that the mention of fireworks occurring at the end of the speech is actual an joke. Right before Yugi says his final line, Joey asks in disbelief if this is really how it ends. Kaiba then asks sarcastically, “What were you expecting? Fireworks?” So, I decided to make fireworks happen.

And that concludes the final episode review Yu-Gi-Oh! Millennium. With that said though, don’t think this website is dead. I have some plans for the future, so stay tuned. Also, the Episode Guide, Yu-Gi-Oh! Timeline, and Card Database/Reader’s Companion pages have all reached their final form.

Duel on, always…

Episodes 132 and 133 Review

These two episodes where meant to accomplish two things. First, it was to serve as tribute to Yu-Gi-Oh! Millennium as a whole, being one of the final moments in the series before the finale arc. It did through all of the memories and flashbacks, taking us on a trip back through the series. Second, it was supposed to be the most “fanfictiony” episode of the series. I mean come on, it’s my own custom character up against the original character, it doesn’t get much more “fanfictiony” that that.

Before I started these episodes, I wanted to completely overhaul Yugi’s deck in order to give him more of a fighting chance against Yuni. I was going to give him a heavily Dark Magician-themed deck. However, as I wrote the duel, I found that I didn’t necessarily need to do that. Instead, I decided to use as many real (or anime) cards as possible, this also helped with that “fanfiction feeling” I was talking about earlier. Sure, I had to make a card here and there to make it all work out, such as the Magnetic Attraction to make summoning Valkyrion more feasible or a card to make it possible to summon Dark Sage without Time Wizard, but in the end I used mostly cards that Yugi had used, and I was proud of that.

The final two turns where Yuni and Yugi summoned their army of magicians has actually been in planning for a long time. It started off as an idea where Yuni got out all of his Cyber-Tech Magicians in a duel against Ottiuk, but them I decided that it would be even cooler to have Yugi do the same, and them face each other like this. For a while I wasn’t sure how I would ever get them to pull off the move without activating several drawing cards in one turn. Then I realized that using Yugi opened up the possibility of using the anime effect of Cards of Sanctity, the most ridiculous drawing card ever created. And with that, the turns became possible.

Until next time, duel on!

Episodes 130 and 131 Review

This is actually the first time I’ve done an two-part episode for an episode without a duel. The real reason for that is that these episodes were originally intended to only be one, but that one episode got so long that I had to split it up.

These episodes were inspired by the finale of the Capsule Monster series (for obvious reasons). I had decided that while I wanted an ultimate game, I wanted to make it at least a little different from what was done the first time, so I spread it out across the entire map, instead of keeping it in one arena. The entire point of the “king” commanding his “game pieces” was meant to reference the fact that Capsule Monsters was a chess-like game. I wanted to recapture that chess-like element.

One thing of note was all the monsters that appeared in these episodes. I worked hard to make sure that I found a match of a card that was old enough to be in Capsule Monsters that fit with each of the characters. I gave Freed the Matchless General to Alexander the Great because he was a matchless commander of armies, and I gave him Zera the Mant to reflect his darker side as Yami Alexander. Julius Caesar got The Agent of Creation – Venus for more reasons than it just being a Roman goddess. The Caesar family claimed descent from Venus. As for Napoleon and St. Joann, not only are they two of the most famous figures in French history, but Napoleon actually declared Joann of Arc a national figure of France. Charlemagne got Kuraz the Light Monarch because he was the Holy Roman Empire, and Kuraz is actually meant to represent Christ. I will admit though, giving Genghis Khan his Garma Sword was a bit of a tap out because I had no ideas for what to give him.

Finally, let’s talk about the largest implications of this episode: the fact that the Power of the King is in fact Another Hope. I’m just going to admit right now that I didn’t even come up with that idea until I rewatching Capsule Monsters a few weeks ago to study up for these episodes. I realized that it would be interesting to have the Power of the King play a part in the plot, and then I realized that this could be a great chance to give backstory to Another Hope at the same time. The ironic thing to me, is that most people online seem to consider Capsule Monsters to be non-canon (I personally disagree), but if my story was to be a real series, not only would it be canon, but the Power of the King is now one of the most important items in all of Yu-Gi-Oh.

Until next time, duel on!

Episode 129 Review

Hey! Listen!

Yeah, that’s right, this episode was a parody of The Legend of Zelda. Zelda is one of my favorite video game series, and I thought it was a great idea to pay homage to it, and it’s upcoming 30th anniversary in this episode. As child, even before I had actually played any Zelda games, I, as I’m sure countless others had before me, realized how similar the Celtic Guardian looked to Link. It’s uncanny. Not only is he a swordsman wearing all green and a pointed hat, but he also had pointed ears and blond hair. Now, all these years later, I was thinking about that again, I thought about how funny it would be to have a character using a Legend of Zelda themed deck that focused on Celtic Guardian. I decided against that idea, but I quickly realized that an even better opportunity presented itself in the form of my upcoming Capsule Monsters arc. I could actually have Celtic Guardian as a character and set up a Legend of Zelda story. So that’s what I did. It’s worth pointing out though that the story was not entirely drawn from Zelda. I also took inspiration from Dark Ruler Ha Des’ group of cards. Opticlops’ lore states that it is a servant of the Dark Ruler. The imps that were the common enemies came from Order to Smash, a card that shows Ha Des commanding an imp to attack. Berserk Dragon can only be summoned by the spell Deal with the Dark Ruler, which shows Ha Des striking a deal to lend out the power of his dragon. The Winged Minions are known as Ha Des’ Minions in Japan. To continue references to both Ha Des’ story and the Legend of Zelda, I originally planned to have a scene where Ha Des was defeated, but then transformed into Revived King Ha Des, similar to how Ganondorf transforms into Beast King Ganon. Sadly, I realized that Revived King Ha Des was a Synchro, which means it came out after original Yu-Gi-Oh, so it wouldn’t make sense for it to appear in Capsule Monsters. Not only was this episode dedicated to Legend of Zelda, but I made two references to Super Mario Bros, Nintendo’s other iconic series. Brutus’ quote about wanting the princess to be in another castle refered to the original Super Mario Bros. game, where it always seemed like the princess was in another castle. Also, the line at the end of the episode by the Mystical Elf about what Yugi did was an indirect reference to Mario. The M-Warrior was Mario, Princess Pireku was Princess Peach, and The Giant Turtle who Feeds on Flames was Bowser.

The list of references I made to Zelda too large to list, but here are some:

  • The Characters: Celtic Guardian was Link, Key Mace was Navi, Mystical Elf was Zelda, and Ha Des was Ganondorf.
  • The enemies: The imps represented Bokoblins, the common enemy of Zelda, Dark Bat were the random bats, and Skull Servants where ReDeads.
  • The Bosses: Opticlops, Berserk Dragon, and Ha Des all represented bosses/sub-bosses in Zelda games.
  • The Items: Shooting Star Bow – Ceal was Link’s bow and arrows, Pineapple Blast was bombs, Fairy’s Gift caught in a bottle was a fairy in a bottle, and Divine Sword – Phoenix Blade was the Master Sword.
  • The quotes: Many famous quotes from Zelda such as “It’s dangerous to go alone,” were fit into the episode.

Until next time, duel on!