Make sure to check out the next episode, found here.
Having found Timaeus, Critias, and Hermos, Yuni and Seto must team up with them and Ironheart to stop Dartz and Otto’s Atlantean persona, Ottikus. Now they lead the charge in what promises to be the climatic battle of the War of Atlantis.
This episode was the start of my attempt to retcon and fix the Waking the Dragons arc of the original series. In my opinion, Waking the Dragons was one of the best arcs in all of Yu-Gi-Oh, but it was full of so many flaws, contradictions, and errors. One of the biggest is the Knights/Dragons. First off, why would you seal away a knight as a dragon? Isn’t a dragons more powerful than a knight? Also, if the Legendary Dragons were originally knights, sealed away by Dartz’s curse, then why do we see them as dragons when Ironheart first asks for their help. The purpose of this episode was to explain the origin of the Legendary Dragons/Knights, and hopefully explain a couple of those problems. By making the knights and the dragons separate entities originally, I think managed to allow the story to fit together a little bit better, The next few episodes will continue to this trend.
Believe it or not, the most important part of this episode was probably not the time travel, but the exposition before it. The part where Cosmo explained how Yu-Gi-Oh and Seto came to be reincarnated. That explanation is the very reason for the existence of Yu-Gi-Oh! Millennium. The first seeds of an idea for the series came to me back when I first watched the Waking the Dragons arc (which was only a couple of years ago, since I never saw it or the Dawn of the Duel arc as a child). When the Legendary Dragons where revealed to actually be knights who look like Yugi, Kaiba, and Joey, that got me thinking. Timaeus existed 10,000 years ago, and Atem existed 5,000 years ago (since I watch the English version, not the Japanese). That means that Timaeus existed 5,000 years before Atem. This seemed like too big of a coincidence. The original series never explained why there just happened to be yet another incarnation of Yugi and Kaiba, before even Ancient Egypt. So years later, I decided to take a crack at explaining this odd coincidence, and Yu-Gi-Oh! Millennium was born. Speaking of the origin of the series, originally, the story arc we’re in now included no time travel at all. It would have just been duels with each of the incarnations. Time travel allows for a much better plot though. It’s also worth noting that this is the first time I’ve ever done more than one episode without a duel in it in a row. Of course, Yu-Gi-Oh is all about dueling, but the story I’m telling now require less dueling than normal (don’t worry though, there will be more dueling than there was in Dawn of the Duel).
Having escaped the doomed Earth and flown into space, Cosmo and Celestia now lead Yuni and Seto to an unnamed planet, on which is located a device of incredible power. This power could possibly mean the salvation of the galaxy.
And with this episode, just as it has for Earth, the beginning of the end has arrived for Yu-Gi-Oh! Millennium. It was a fairly simple episode, so I really don’t have much to talk about. Back before I started writing, when the entire series was still in planning, this was one of the original episode ideas I came up with. Of course, back then it was completely different. Cosmo and Celestia had yet to be conceived, and the plot involved no space travel. Really, the only thing that stick was Otto beginning his master plan.